We have been working on this map of our home location in Norway, Kobbvatn / Mørsvik to Arma 3 for quite some time now, and we felt that it's time to show what we have done so far. 2.
Features: The map pack will …
I drew the locations for others direct from ArmA lore, Workshop descriptions, etc and then placed the generic locales based on where I …
Some locations like Takistan, Chernarus, and Kolgujev were so far removed from real world geography that I had to place them based on my own idea of where they existed. This map is 900 hectare (30km*30km) territory near Chernobyl Exclusion Zone.
6. All the locations placed on the map are available either in Vanilla, DLC, or in the Workshop.
There remains a lot of work until the map is complete, but we will launch it to the public when we feel it's … Arma 3 Port of The Project Reality BF2 Saaremaa map. Originally map by Outlaw, A3 version by Gunther.S and Adanteh. 3. The UK Maps Pack is a set of real life locations made for Arma 3, these locations wont be perfect but they will be as close to it as possible. 2.3 Arma 3 A location is an extended type of marker.
ArmA 3 Map Pack is free mod, nobody can sell it. For example city names displayed on the map are locations; their information can be accessed and modified with Location commands .
This map was created to be played with the Frontline PVP mod. This is a BETA VERSION! Author of A3MP gives no warranty.
The maps are made with game play in mind so they will be designed with realistic terrain that allows for modern military techniques and provides realistic cover.
ArmA 3 Map Pack is created from ArmA 2 samples pack based on APL-SA License.
ArmA 3 Map pack can be used only in ArmA series games. Show-casing the new map Kobbvatn for Arma 3, made by Xindrum and my good friend FargeBlind. ArmA 3 Map Pack include few configs from All In Arma - Permisions granted from .kju //Thank you so much mate! 4. They also have been designed for FPS performance to allow smooth game play.
Installation: To install Chernobyl Map For Arma 3 you should use modfolders to keep it seperate from the official game content to prevent issues. 5. Map elements, materials, textures, sounds are owned by …