There are no AR-15s, Colt Commandos, Browning Hi-Powers, BFRs, M1 Garands, Winchester 1886s, 1887s, or 1892s in Fallout: New Vegas -- just Service Rifles, Assault Carbines, 9mm Pistols, Hunting Revolvers, This Machine, Brush Guns, Lever-Action Shotguns, and Cowboy Repeaters. Walkthrough – From Goodsprings to Primm. Players who pre-ordered the 'Caravan Pack' version of New Vegas (or purchased the "Couriers' Stash" DLC) acquired a "Sturdy Caravan Shotgun… The Fight for Goodsprings 3.1; Exploring the Mojave: From Goodsprings to Primm 3.2; Primm 3.3; 4.

Walkthrough – The Mojave Outpost, Nipton, and the NCRCF. New Vegas Medical Clinic Run 2.2; The Goodsprings Tutorial 2.3; 3. ". The Caravan Shotgun is a decent weapon, being an almost direct upgrade over the Single Shotgun but kept back by the weak 20 gauge chambering. In addition, Vault-Tec engineers have devised a new weapons configuration system that lets you tinker with your toys and see the modifications you make in real time. With double the amount of weapons found in Fallout 3, you’ll have more than enough new and exciting ways to deal with the threats of the wasteland and the locals. For Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled "Which do you prefer more, small guns or energy weapons?

Recommended though not required: Detonator Overhaul Fallout New Vegas introduced a tiny change over the FO3 framework, with all weapons listing Strength and Skill requirement values in their pipboy view.

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