Partisans can be equipped by all character classes, and all partisans carry ATP requirements. Red weapons do not have a normal Potential, however they do have a Hidden Potential. There are 19 types of weapons in Phantasy Star Online: Blue Burst, split into 3 categories of weapons: melee, ranged, and technique.In general, Hunters can equip all the melee weapons, Rangers can equip all the ranged weapons and Forces can equip all the technique weapons, but many weapon types can be worn by other classes, and certain weapons can only be equipped by … All rights to the copyrighted works (images, data, audios, texts, etc.)

Katana Builds Like always, get Katana Gear first. Partisan Gear increases range/distance/area of effect for Partisan Photon Arts. They are long spears wielded by Hunters. Slide Shaker. A list of classes in Phantasy Star Online 2.In this game, each character can pick an individual main class and later a "subclass" that allows them 20% of their stat distribution, skills (with a few exceptions), and access to photon arts for their subclass if they can equip said weapon.

That being said, and especially since it will be your first playthrought, be smart and adapt your development.

When consuming a gear gauge, PA damage goes up by 10%. No longer drops - replaced in drop tables by Partizan-NT. Seijurou Kamiyama's Sword and Amamiya Kunisada Weapon Camos; Sakura Wars Lobby Actions . You just might take a few more levels to equip a weapon.A short summary for those who care: Humans: AverageNewman: Best at Techniques… PSO2 has 4 races: Human, Newman, Cast, and Deumans. Average Stance is an unconditional percent damage boost. We are still missing drop lists for weapons and photon arts. We have been looking at weapons and honestly I am really liking the look of Partisans.

Lv.4-8 Snow Banser (Hard ... (images, data, audios, texts, etc.) So there will be 8 different weapon types in total. ... then use the tip of the weapon to hurl the enemy in any chosen direction. In PSO2 we heavily prioritize damage, that's why your stance, which holds all your multipliers, should be your priority when levelling up, and only after all the useful stuff. I am planning to start playing this game with a couple of friends. 3DS Friend Code: 5284 - 1400 - 8692 Friend Safari: Dewgong, Sneasel, Delibird - In Game Name: Andrew 1 7* weapon – Statistically as powerful as 2.1 weapons, but has a much lower requirement to equip it; Tier 2 3 2* weapons, with clear stat progression.

When unlocking or levelling up a potential, the weapon's grind level is reverted back to 0, but all other aspects such as abilities, elemental percentage, and extension level will remain intact. The stat differences aren't going to make such a big difference. When compared to swords, they are somewhat faster and more accurate, but less powerful.